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waitforseconds() method not work not working

I wrote my codes right and based on the codes in (Unity docs) but still not working , not waiting , any help ! IEnumerator wait(float waitTime) { Debug.Log("Wait"); // write this successfully yield return new WaitForSecon...

rotate gameObjects around another gameObject

I have 19 circles in a big circle , I need to write this algorithm "in case of clicking on a centralized circle (the around circles rotate around it)" not only rotating (about the around circles - the circle should equal/assigned to it`s fo...
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