Join the social network of Tech Nerds, increase skill rank, get work, manage projects...
 

NGUI: Custom Atlas

NGUI: Create Custom Atlas When we install NGUI in our game it contains some built in Atlas such as - Fantasy, Refractive, SciFi, Wooden. We use them to create buttons, image buttons, progress bar, popup list, scroll bar etc., in which we can o...

NGUI Features

Features of NGUI : Easy to implement Written in optimized c# It supports iOS, Android and Flash plateform Intigrated with Unity Inspector. Quick add template widget using Widget Tool Every widget is an object as other in Unity. Resize/...

Add Sound in Unity3D

An AudioSource is attached to the GameObject to play sounds in a 3D environment. To play the sounds we need an AudioListener. The Audio Listener acts as a microphone-like device. It receives input from an Audio Source in the scene and plays sou...

Memory Management for Unity3D

Many a times while developing a game in unity3D we encounter issues like crashing in between the game play due to low memmory warnings. This is because the game is consuming unexpectedly high memmory. Developers not usually think of this while de...

How to Develop an Android Game in Unity3D

When we create our game, we might want to see how it looks when we build and run it outside of the editor as a standalone or web player. Today, I will explain how to access the Build Settings and how to create different builds of your games. G...

Incorporate Progress Bar in Unity3D

How to make a progress bar in Unity3D Game Calling LoadLevelAsync like TheDarkVoid suggested will start the loading process. You could put it in a coroutine so other parts of the game can keep running. It returns an AsyncOperation. Example...

Unity3D: Moving an Object with Keyboard Input

Today we're going to take a first look at the Unity3D game development engine. This engine is pretty easy to use and has gained a lot of popularity in recent years. It supports multiple languages (including C#, JavaScript ,Boo) . 1) The first ...

HUD (Head Up Display) in Unity

HUD (Head Up Display) A head-up display or heads-up displayalso known as a HUDis any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able ...
Sign In
                           OR                           
                           OR                           
Register

Sign up using

                           OR                           
Forgot Password
Fill out the form below and instructions to reset your password will be emailed to you:
Reset Password
Fill out the form below and reset your password: