Join the social network of Tech Nerds, increase skill rank, get work, manage projects...
 
  • Add Sound in Unity3D

    • 0
    • 1
    • 1
    • 1
    • 0
    • 0
    • 0
    • 0
    • 571
    Comment on it

    An AudioSource is attached to the GameObject to play sounds in a 3D environment. To play the sounds we need an AudioListener.
    The Audio Listener acts as a microphone-like device. It receives input from an Audio Source in the scene and plays sounds through the computer speakers. Audio Listener can be applied to the game by:-
    Go to Component->Audio->Audio Listener

    In most of the applications it is attached to the Main Camera. Sounds can be played in 3D or 2D and it is determined by the AudioImporter settings.

    alt text

 0 Comment(s)

Sign In
                           OR                           
                           OR                           
Register

Sign up using

                           OR                           
Forgot Password
Fill out the form below and instructions to reset your password will be emailed to you:
Reset Password
Fill out the form below and reset your password: