Unity 3D is one of the most powerful and versatile game development tools available. It can be used to develop 2D and 3D games and also allows the games to be ported and played in different environments. Unity provides support for multiple platforms, and switching a game from one platform to another is very easy and hassle free.
Unity’s Integrated level editor, makes scene setup, a walk in the park and it takes very less time to set up a scene and edit it whenever required. The assets in the game can also be edited and moved while testing to try out different angles of the asset.
It is easy to learn and use for the beginners, Scripting makes the code easy to manage and debug, whereas Scene editor makes the UI management a very easy task.
Unity has a wide range of asset compatibility. It accepts assets in almost every format, the developer just need to copy the asset in the assets folder and implement it in his project without worrying much about importing anything that is not compatible.
The developer can track the progress of your work in real time. Great tweaking and debugging support, all the game play variables are shown right as the game plays, and can be changed on the fly too - and all this without writi
ng a single line of code. Pause the game anytime, or step through code one statement at a time. Lots of plugin support from different vendors which make unity a much more powerful tool. The plugins can be free as well as paid depending on the vendors.
Very easy to use physics engine which enables even a beginner to make a realistic game. There is a huge demand for the games developed in unity, owing to the low cost and the relatively easy development process. Hence there is a large audience for the games developed in Unity.