Add two cameras to the scene, first one (SceneCamera) is able to see the whole scene and second one (MirrorCamera) is able to see the part of the scene which we want to display in the mirror.
In the Project window create a Render Texture and apply this Render Texture to the Mirror created in the scene.
Pass this Render Texture to the Target Texture of the MirrorCamera.
Now MirrorCamera is able to see the activities which we perform in the scene and the scene will look like -
0 Comment(s)